Broken Promise (2012)
Plattform:
Standalone PC
Genre:
Turn-based Strategy
Team:
3 Level Designers, 4 Programmers and 4 Artists
Release:
2012
Description
In a high tech, sci-fi world a squad of mercenaries rallied by the rebels take on a series of missions to take down the evil government. Each character the player controls has three unique abilities and plays and important role: the Assassin, the Guardian and the Sniper. Like most of my other student projects this game was developed over eight weeks of half-time.
Responsibilities
– Level Design
– Designing abilities
– Balancing gameplay
– Building Pathing grids for levels
– Scripting
Screenshots
[wpsgallery]