This is a RTS game developed in the Unity engine.
Genre: RTS
Project Duration: Still in Production
Team Size: 1 Level Designer, 3 Programmers, 1 3D-Artist, 3 Concept-Artists.
My Responsibilities:
– All Level Design.
– All Level Dressing.
– Game Design.
Description:
This is to be a co-op RTS game with indirect player versus player in form of Ranking Ladders. In short the each player has a huge Robot which they can equip with a variety of items and weapons, the objective depends on the map but our initial map is all about holding capture points while defending against incoming waves of enemies, much like in tower defense games.
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